EdTech for Everyone

Why EdTech Matters to Everyone?

The year 2017 saw a surge of edtech for schools, higher learning and skill-based learning. Metaari, earlier Ambient Insight, reported...

April 11, 2018

Role of Gamification in Transforming e-Learning

Gamification is the application of game-design elements with rewards such as points, badges, leaderboards, and storyline to educational concepts for...

April 2, 2018
track elearning in LMS

How to Track e-Learning in an LMS

As education technology is gradually evolving, there are a lot of e-Learning courses being offered through learning management systems (LMS)....

March 30, 2018
Creating e-Learning courses for kids

Creating Courses that Foster Innovation

Digital education has essentially disrupted old methods of learning in the K-12 sector, giving way to entirely new formats and...

March 22, 2018

Would Robots Run the Classroom in the Future?

Technology is improving at an unimaginable pace. Human’s dependency on technology has led to the advent of AI that helps...

March 14, 2018

How LMSs Must Transform to Enable Experiential Learning

Experiential learning is a form of acquiring knowledge and skills through real-life experiences. This mode of learning holds great importance...

March 5, 2018
Magicbox new feature

MagicBox Announces New Module for Teachers – Teacher’s My Drive

MagicBox proudly announces adding a new feature where teachers can add and organize their contents (notes, topic summary, questions/answers or...

March 1, 2018
BYOD-pros and cons

Bring Your Own Device (BYOD) – Pros and Cons for Schools and Students

General trends towards the Bring Your Own Device (BYOD) are increasing rapidly, creating new learning opportunities for pupils. Apart from...

February 22, 2018

Ethical Issues with Learning Analytics

In a digitally-fueled education landscape, learning analytics plays an instrumental role in helping institutions gain a nuanced understanding of learner...

February 8, 2018
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